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Bobsledmania

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Devlog

  • Level stuff
    May 10, 2026 by Skop56
    This week, I made a new set of track pieces as the old ones were not allowing smooth enough movement. I finally made the whole track with all 16 turns. (These will be replaced eventually by pieces mad... Continue reading
  • Game testing
    May 01, 2026 by Skop56
    This week I made some big additions to the game. Making the menu, timer, highscore and death mechanics. Firstly, I made a menu with options to show controls and the player highscore. The highscore sho... Continue reading
  • Player movement
    April 24, 2026 by Skop56
    This week, I made the bobsleigh (with player movement.) and track models. The track is made of five prefab sections. A straight section, shallow and sharp curves. And sections that smoothly transition... Continue reading
  • Game Concept
    April 17, 2026 by Skop56
    Concept statement: Bobsledmania is a 2D singleplayer racing game that is based on the thrilling Olympic winter sport Bobsleigh. The goal is to race down an ice track as fast as you can keeping control... Continue reading
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